﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;

[CreateAssetMenu(fileName = "NewHapticOutputSubmodule", menuName = "ARitize/Outputs/Haptic Feedback", order = 1)]
public class HapticOutputSubmodule : OutputSubmodule
{
    // public string url = "https://";

    public override InputSubmodule.InputTypes acceptedInputType
    {
        get
        {
            return InputSubmodule.InputTypes.trigger;
        }
    }
}