﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[CreateAssetMenu(fileName = "NewVideoTimestampSubModule", menuName = "ARitize/Inputs/Video Timestamp", order = 1)]
public class VideoTimestampInputSubModule : TriggerInput
{
    public int hour;
    public int minute;
    public int second;
    public int milisecond;
    public string VideoObject;
}
