﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.PostProcessing;
// using PostProcessing;
[CreateAssetMenu(fileName = "NewPostProcessorModule", menuName = "ARitize/PostProcessorModule", order = 1)]
public class PostProcessorModule : ExperienceModule
{
    public PostProcessingProfile profile;

    
}
