﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[CreateAssetMenu(fileName = "NewOrientationInputSubModule", menuName = "ARitize/Inputs/Orientation", order = 1)]
public class OrientationInputSubModule : TriggerInput
{
    public enum OrientationType { Portrait, Landscape };
    public OrientationType orientationTrigger;
    
}
