﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[CreateAssetMenu (fileName = "NewEnvironmentLighting", menuName = "ARitize/EnvironmentLightingModule", order = 1)]
public class EnvironmentLightingModule : ExperienceModule {

    public LightingType lightingType;

    public Material skyboxMaterial;
    [Range(0f,8f)]
    public float skyBoxIntensity = 1f;
    public Color lightingColor = Color.white;
    

    public enum LightingType
    {
        SkyBox,
        Color

    }
}
